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Traffic Engine

High-performance DOTS traffic simulation suite

Documentation

Traffic Engine is a modular simulation suite. The Core provides shared infrastructure — LaneGraph bridge and LOD pipeline — that Vehicle, Crowd, and future plugins all build on.

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Traffic Engine

Core

v1.0

LaneGraph ECS bridge, 4-tier LOD pipeline, and initialization system groups. The shared foundation required by all Traffic Engine plugins.

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Traffic Engine

Vehicle

v1.1

Simulate hundreds of thousands of AI vehicles with realistic perception, lane navigation, obstacle avoidance, physics or kinematic movement, lights, and audio — all LOD-scaled for performance.

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Traffic Engine

Crowd

v1.0

High-performance pedestrian and crowd simulation for Unity DOTS. Thousands of autonomous agents navigating footpaths, crossings, and open areas — sharing the same LOD and LaneGraph infrastructure.

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